// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers



// TODO: reference additional headers your program requires here
#pragma warning(disable : 4996)

#include <Windows.h>
#include <MMSystem.h>
#include <stdio.h>

#include <string>
#include <map>

#include "d3d9.h"
#include "d3dx9.h"

#pragma comment(lib, "winmm.lib")
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib, "d3dx9.lib")
